3D graphics are mostly messed up, and game freezes upon attempting to start gameplay. .ini Template. It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The palette returns to normal when the character isn't moving. When game starts, road grpahics is missing. For a better experience, please enable JavaScript in your browser before proceeding. Use: 64inject [-base folder_path] [-name short_name] [-longname name_line_1 name_line_2] [no-darkfilter] [widescreen] [-zoom value] [-in folder_path] [-rom file_path] [-ini file_path] [-icon file_path] [-tv file_path] [-drc file_path] [-out folder_path] [not-encrypt]. Some minor graphical issues, but otherwise the game is playable. Game has not been tested, or the test results were unclear. (hopefully it's the right one) wiivc injector tool. Hangs at Iguana Entertainment screen but music still plays. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games. Boots to black screen, system freezes, tried various ini config settings, same results. Shows severe graphical glitches and then crashes wiiu before main menu. Text is dimmed on the pause menu and HUD. Game requires an Expansion Pak and will not work. (U), Super Mario Bros. 3 Mix [SMB3 romhack by SouthBird], Super Mario Forever [SMB1 romhack by R0m H4x0r], Ultimate Frogger Championship [NES Homebrew], VS. Super Mario Bros. - Home Edition [VS. SMB romhack], Donkey Kong Country 2: Diddy's Kong Quest (U), Donkey Kong Country 2: Diddy's Kong Quest (E), Battletoads & Double Dragon: The Ultimate Team (U), Der Langrisser (J) [English Translation -, Dragon Ball Z: Hyper Dimension (J) (Canoe fix by sluffy -, Fire Emblem - Seisen no Keifu (Japan) [En by Dark Twilkitri Net v0.87d], Mario & Wario (J) [SNES Analog Controller Hack -, Ms. Pac-Man (U) (Patch for load on Wii VC by saulfabreg -, Speed Racer in My Most Dangerous Adventures (U), Super Bomberman - Panic Bomber World (J) (Canoe fix by sluffy -, Super Bomberman - Panic Bomber World (J) (Slowdown fix for KDL3 WAD by saulfabreg -, Super Kitiku Mario (Hack) [Complete edit by Thirteen1355], Super Mario All-Stars + Super Mario World (U), Super Mario World (U) [2 Player Co-op Mod -, Super Mario World (U) [German Translation -, Super Mario World (U) [Romanian Translation -, Teenage Mutant Ninja Turtles: Tournament Fighters (U), Teenage Mutant Ninja Turtles IV: Turtles In Time (U), The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion], Treasure Hunter G (J) [English Translation -, Treasure Of The Rudras (J) [English Translation -, Terranigma (E) (Canoe patch + NTSC conversion by sluffy -, Top Gear II (U) (Canoe emulator fix by sluffy -, Uniracers (U) (Canoe emulator fix by sluffy -, Venom - Spider-Man: Separation Anxiety (U), Ogre Battle 64: Person of Lordly Caliber (U), Major League Baseball featuring Ken Griffy Jr. (U), S.C.A.R.S. Photo Gallery will hardlock your Wii U if you try to view a picture. Using Pro Controller for DS Virtual Console? Save State recommended for saving. If you put UseTImer = 1 on the ini you can reach ingame but this game has rendering issues where only the farthest objeects are rendered and near objects disapear making the game unplayable sadly. Runs fast in speed, and audio plays twice. They MUST be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. RedNAND-ready inject made using. Click in the 'Title' tab, and delete the translations. All of the Wii TG-16 (CD) / PCE (CD) Channels released in PAL region are set up to run in PAL60, rather than PAL50. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/. Game runs with some minor visual glitches. Works perfectly. The game starts then it suddenly freezes Wii U when hitting a button. Change the player on the GamePad to access the different debugging options. The rom file extension must be in '.bin'. However, if extension is *.n64 or *.v64, use one of the swappers below. The Patcher64+ Tool only supports the N64, NES and SNES consoles currently. It may not display this or other websites correctly. Poor field vision on courses with the background graphic being dominant. Boots to white screen after the floating Mario head screen. Use the config ini provided, game will boot, missing and messed up graphics, sound works but stutters, somewhat playable but unplayable. Every time the character moves, the palette goes slightly dark. Super Portal 64 (Rom hack by Kaze Emanuar). Sits on a black screen upon bootup, still have access to home menu and VC menu. . Game boots, sound is working, however the intro, main menu, cut scenes and in game has missing gfx, kind of playable but game will eventually freeze. Black screen on entering character name if injected into SM64. Nintendo 64 'romc' ROM Generator & iNJECTOR for new N64 Wii VC WADs ***BETA VERSiON*** v1.0.0 Works almost perfectly some minor graphical glitches. Minor graphical glitches with the cursor. IPS file MUST be applied in a "Balloon Fight (JU) [! Only works fine if started for the first time. Story Mode letters doesn't show, but letters in game shows. Spell graphics are glitched. Addeddate 2022-01-20 12:26:14 You can find the roms here (. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/. F-Zero X/Donkey Kong 64/Super Mario 64 USA. Make N64 Repros. The first time you open 64Inject go to the configuration tab, define the folders of your collections, enter the Wii U Common Key and select a N64 game from the Wii U VC that you previously have. The regions are in-screen. Then open the Mario Party 2 ini and change the backup type to 0 and backupsize to 2048, runs perfectly. When there is a special release for a specific country, enter an appropriate abbreviation. Example: In USA, the game 'Puzzle Bobble' switches to 'Bust-A-Move'. Title screen works 100% but ingame stages has major glitches, including leftover text trails and in-displayable area. The recommended N64 WADs to inject are Sin & Punishment, Zelda: Majora's Mask, Zelda: Ocarina of Time, Super Mario 64 and Mario Kart 64, but you can test your ROM you want to inject with other N64 VC WADs such as Bomberman Hero (with romc compression), Kirby 64, Yoshi's Story, Mario Golf (romc) and others. Works great, this version is the only one which has an intro and ending dubbed in Japanese.. Ganbare Goemon 2 - Derodero Douchuu Obake Tenkomori. For obtain the Japanese syscard3P.pce file: Get a Castlevania - Rondo of Blood (J) [called Akumajou Dracula X - Chi no Rondo in Japan] WAD file. I tested with different ROMs of the game and one of them worked great. Freezes Wii U. Game boots and sounds okay but is missing some textures not tested further since jap only game. If you have not yet set the Wii U Common Key, it will result in a failed injection (technically the injection is performed, but the result cannot be packed). Other than that, it's very playable. Severely corrupted graphics, making the game unplayable. By clicking on the "Do pack" button you will have to select a folder where the game will be placed in WUP Installer format (files, title.cert, title.tik, title.tmd, "*.app" and "*.h3"). I'd like to share us my Wii VC injection tutorial for Nintendo 64 (N64) games. Freezes Wii U after finishing races or qualifying. screen. All the boards and minigames work perfectly, but there is a graphical glitch in the bank that does not show the stored items. Used Loadiine GX2. z64", but not in real wii, now to run the game on wii inject the game but using a specific rom "Earthworm Jim 3D (U) [t1 ] .z64 ", and the game if I ran on native Wii, only presents the detail that does not save game and when you press" home "it freezes. For example, if to inject 'Pilotwings 64' you used the WAD of 'Sin & Punishment', then look for the words 'Sin & Punishment' (WITHOUT quotes). After the Stage 1 screen, the screen stays on a black screen. Before injecting your game, you MUST check for what MSX system (MSX1 or MSX2) is readable. The emulator will recognize the 5th controller as 'connected', despite the fact you can't controller the 5th vehicle. Boots to white screen and system crash after pressing start at the Mario head screen. The GameCube had another early N64 emulator on the Zelda collection originally bundled with versions of OoT, Master Quest and Majora's Mask (with 60Hz European versions exclusive to this collection), that only supported injection of seven other games. Jul 02, 2008 This injects a ROM or Homebrew to a wad automatically without having to go through the hole process. However, there is no sound. However, if the ROM file extension is *.n64 or *.v64, then you must byte-swap the ROM file and convert the ROM file into *.z64 with this online tool: https://hack64.net/tools/swapper.php or with uCON64 (link: https://ucon64.sourceforge.io/) in CMD with the command "ucon64.exe --n64 --swap ROMNAME.z64". Some graphical issues, but otherwise the game is playable. Only works as expected when injected with this 3-in-1 patch in order for fix the severely corrupted graphics. Shows intro and title screen, but crashes when you start a game. Or easier, press Ctrl + R. In the 'Search' box, retype the original save title of the original WAD (that is, the previous name of the WAD before editing it). There is an original release by nintendo of mario party 2 wich runs perfectly. #109. This is a program that allows you to inject games into the Virtual Console of the Wii U. Vandalism will be undone and get you blocked from the Wiki. For a better experience, please enable JavaScript in your browser before proceeding. That is most common in *.z64 N64 ROM files. In Zelda: Majora's Mask, rom compressed with 'romc'. Boots to black screen, tried various ini settings. Boots into startup logo, then system freezes, tested on Loadiine GX2. GCN Injection Starts at 9:16 . If you use the WAD in an American Wii, the emulator switches to USA version. Missing some gfx layers on the main menu selection screen, colour of subtitle text looks darker than normal but still readable, very playable. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. Might be worth using the official Aero The Acro-Bat WAD. Game stutters and no voices during cutscenes, but it is very playable. [GBAtemp doesn't allow links to copyrighted material], Extract all the 5.app contents using HowardC's U8 Tool. 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). Boots to black screen, system freezes, tried other bases and ini settings, same result. The ROM file extension of the game you want to inject MUST be in *.z64. ini - Enter the link for a pastebin or some other website since inis can be big depending on the game, if you used a blank ini just put blank, don't put the entire ini here. Template Text is glitchy, but otherwise the game is playable. Game is temporarily muted. Howewer, you can still inject Arcade CD-ROM games that are compatible with Super CD-ROM System, which the Wii emulator supports. To make this work, open the Mario Party rom on a Hex editor and change the game's title ID (CLBE) to the Mario Party 2 title ID (NMWE). Tested on Loadiine GX2, has gfx issues, screen has small black outline squares like. Use ini config, tested with Loadiine GX2,. save-data-copy-tool: Copy save data between gamecard and digital versions of games, CaVE Database Manager - A SNES, NES, N64, Genesis Switch Online modding App, Sigpatches for Atmosphere (Hekate, fss0, fusee & package3). Loadiine GX2. For example, if for inject 'Pilotwings 64' you used the WAD of 'Sin & Punishment', then look for the words 'Sin & Punishment' (WITHOUT quotes). open the rom with an hex editor and replace CFZE for CFZJ and use the F Zero X J config file already made by nintendo, seems to work perfectly. Crashes when finishes intro or if you skip intro. Loads ok, but too glitchy during races to play. File types *.snes and *.fig (common in Europe (PAL) games and releases) are the same as *.smc / *.sfc files so they can be used as well. 00000001.app file (where is the ROM stored) is compressed with LZ77 0x11, so use this tool for inject into it: HUD (life bar) jumps up and down when your character moves. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same . There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports. Click in the 'Banner' tab, and select the 'VCPic.tpl' file. Works perfectly with very minor glitches. Currently the emulator is in beta stage and can run many . The top row of tiles are displayed too far to the left. (Pero sin editar el save, me carga.) Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp". Root menu renders black; car colors hard to differentiate; minor graphical issues in menus and race; control stick not responding properly (might need ini fixes). N64 Injected Wads. minor gfx glitches, controller pak emulation doesnt work,loadiine v4 tested. The game supports 4 players, so add or change the 'nplayers' setting in the config file to: nplayers="4", The multi-tap must be connected to 'Port 1', so add or change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1". There is little audio stuttering but it seems to be working fine. title screen is buggy and sound ingame stutters a little, the rest looks fine. The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file. IMPORTANT NOTE: Arcade CD-ROM System games are NOT supported in Wii Virtual Console, due to the requirement of an special upgrade card called "Arcade Card DUO" (for the Super CD-ROM System unit) or "Arcade Card PRO" (for the original CD-ROM System unit). Minor graphical bugs on pause and when inside Castle Town buildings. Have to reset the game to fix the problem. Use ini settings to center game screen, without ini settings, game screen is little off center, tested on Loadiine GX2. & it won't be dark Like the old way .. The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections. Character doesn't appear in the screen during gameplay. Minor audio issues, minor slow down on levels with 40+ enemies or objects on screen (back to speed when killing 2-5 enemies), minor graphical glitches: Shield, Time Stop, background ambien effects on Mars, none/little/unnoticeable in other planets. IMPORTANT NOTE: Nintendo 64 VC emulation is too poor on the Wii, so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen, and only you have a 15% chance of your injection works (often with issues). Join Date: Feb 2022; Posts: 1; Share Tweet #2. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. Works with very minor graphical glitches. 2/3. Copy the syscard3P.pce file and paste in a new folder in your computer called "syscard3P JAPAN". Voices play before characters' mouths sync. This page was last modified on 16 April 2023, at 20:45. Phacox's Injector is a program that allows you to inject games into the Virtual Console of the Wii U. Black screen when returning to game. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. Choro Q 64 II - Hacha Mecha Grand Prix Race. Even with jap header wiiu freezes when starting races. Don't repair the checksum on the rom, otherwise it won't work. Will both show up at wii menu? Freezes before the "You will need the Classic Controller." Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. White screen and system freezes after pressing start at the 3D Mario head screen, tested on Loadiine GX2. Crashes when you start a game after world selection. Odd as Sin and Punishment runs in PAL60. Or easier, use Ctrl + S. Now go to the 'u8tool10.1' folder and run, In 'Archive File', click in '' button to localize the file, Now cut all the save icon files and paste in the randomed-name folder folder, The '/[randomed-name]/00000005_app_OUT/' folder, Now copy the save_banner.tpl file from the screen capture folder and paste in the 00000005_app_OUT folder, Select the '00000005.app' file in the randomed-name folder, Copy all the files (not the folders, just, Paste all the files in the 'WADpack_WADunpack' folder, Select the 'out.wad' file that is in the 'WADpack_WADunpack' folder, In 'All Languages', enter the name of the game, In the 'Banner' tab, select the 'VCPic.tpl' file, Select the screen capture that you made in Snipping Tool, In the 'Icon' tab, select the 'IconVCPic.tpl' file. The 'Hit Points Restoration Hack' can be applied: Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp", Add this setting to the config file to run the game in English: console.machine_country="us", Add this setting to the config file to run the game in Japanese: console.machine_country="jp". To make this work, open the Mario Party 3 rom on a Hex editor and change the game's title ID (NMVE) to the Mario Party 2 title ID (NMWE). Use provided ini cfg settings, Missing gfx in game mode menu only, no car model in car select screen, stuttering audio, semi playable. Mario's Nightmare 64 (Super Mario 64 romhack). Very minor lags and glitches during gameplay, but works perfectly. WiiSX / CubeSX (PCSXGC) with Lightrec Project - Beta testers & feedback needed! Link to ongoing discussion. Temporary softlock when a character is chosen until sound comes. whenever it tries to load a map it crashes, making the game IMPOSSIBLE to play. Shows title screen and demo, but the buttons won't work in the game. Starts with a black screen, however it doesn't freeze the Wii. All debug functions seem to work. May 25, 2020. Unsupported N64 Microphone. unplayable, tested on Loadiine GX2, Works perfectly with just retracebyvsync=1 and mempak=1. NPOE) with "NBDE" (without quotes). on some tracks brightness slightly chnages but that is about it. Freezes when start a new game, but it doesn't freeze the Wii. Illegal Move Checker is on the fritz randomly making moves purple along with trainer names. Very tiny gfx glitch around pokemon hp boxes. It shows Nintendo logo at 1 FPS, then freezes Wii U after a few seconds. If this warning comes out (or any other warining for indicate you are modyfing the data), click on 'Accept' or 'OK' or 'Yes'. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports. Are you sure this is correct?' The ROM file extension of the game you want to inject MUST be in *.nes format. Automatically Downloads Artwork! how to force wii virtual console games to english on a japanese wii u? Fugelmir won the June tutorial contest for the Wii U (a $10 Amazon gift code) with this entry. The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. In 'Text encoding', choose the option 'Unicode (UTF-16 little endian). . Another example: if for inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes). Howewer, if Europe, the game switches to 'Puzzle Bobble'. 4/3. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports. Contents: hi rez doesnt work a tiny stuter on cutscenes. After booting past the intro, pressing start, the main title menu screen is black. When selecting the difficulty, you have to hold the left or right button to move the cursor. Title menu is distorted so we can't choose the language, but ingame seems perfect with the ini. Shion and various other characters have been replaced with characters from Monica's Gang (. Title menu is distorted but ingame seems perfect with the ini. NOTE: Most information outdated. Congrats on the release! Native mode skips most of the code used in Wii VC mode, which results in a faster patching. A collection of Wii banners (.bnr) A collection of WiiWare banners (.bnr) A collection of injected VC banners (GCN, NDS, N64, etc.) Once you get the hang of it, it is super easy, like 10 - 15 min per injection (tops). seems to work great on fzero x. The game loads fine, but races are at 1 FPS. Shows a black screen when you start a race. Boots into the first 2 startup game logos, then freezes wiiu. The Legend of Zelda: Nimpize Adventure (OoT ROM Hack). Select File next to Rom path and choose the .n64, .v64 or .z64 that you want to inject. Trat de inyectar el juego Earthworm Jim 3D en Ogre Battle 64 y editando el save y tuve un error, y no me carg el juego. Now download a hex editor compatible with Unicode to edit the save title. Wait the program finish the injection. use the smashbrosjp J config file already made by nintendo. Loadiine GX2. Very minor graphical glitches, but otherwise works perfectly. It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. (It does not matter if the original save does not have a character, here the & in the 'Confirm' window does not appear, just make sure that the hex appears what you wrote, either Unicode or any other). I don't know what the problem is and how to get 1.0 to work. Works great with the dark filter disabled with Widescreen enabled by editing the FrameLayout.arc file. Crashes upon loading the file select screen. Licensed to Nintendo Logo, then black screen. Seems to work perfect with the ini provided. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on. I could go back to Home Menu. I'd like to share us my Wii VC injection tutorial for Nintendo 64 (N64) games. Somewhat playable with issues. Passes the controller screen but displays "EEPROM CHECK FAILED" message. In Bomberman Hero, rom compressed with 'romc'. Once race starts, gfx seems ok, missing part of the stop watch on the top left of the screen, game seems to be running at about 15FPS. VC Menu and HOME Menu can still be triggered however. Another example: if to inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes). Virtual Console - Nintendo 64 (N64) - Wii VC Injection Tutorial, https://wiki.gbatemp.net/wiki/VCInjections_Compatiblity_List#Nintendo_64, https://gbatemp.net/download/all-in-one-wii-vc-injecting-tools-by-saulfabreg.35917/, https://mh-nexus.de/en/downloads.php?product=HxD20, https://gbatemp.net/threads/how-to-y-other-different-non-howardc-program.543414/, https://www.elotrolado.net/memberlist.php?mode=viewprofile&u=562846, https://drive.google.com/drive/foldPSugUAwYB2eKhEWDvP3OQuDErqLuzqtTT8WpxvBSxH0oI, https://gbatemp.net/threads/virtual-console-injection-caffeine-method.434510/, https://gbatemp.net/threads/help-fion-on-bomberman-hero-wad.572904/#post-9392878, How To Make ActionScript 2.0 SWF Files in Flash Player 10/Later Run On The Wii, Installing Rock Band, Just Dance, and Guitar Hero DLC on Wii, How to inject games from Classic Titles in Kirby's Dream Collection [Wii VC], [RELEASE]: Virtual Console Numbify -> Inject Roms on Nintendo WII's Virtual console in one click, Nintendo Switch firmware 16.0.2 released, Atmosphere 1.5.2 update available which adds USB file transfer, "Knuckles" spin-off series for Paramount+ has started production, SEGA to make acquisition of Angry birds creators, Rovio, for $776 million dollars, Nintendo strikes and blocks YouTube videos for Breath of the Wild's multiplayer mod, HD graphics packs for Mesen Emulator makes NES visuals look more like SNES era games, First-person magic shooter 'Immortals of Aveum' announced, Suicide Squad: Kill the Justice League delayed again to February 2, 2024, State of Play Final Fantasy XVI broadcast - April 13th - live coverage, Final pre-launch trailer for Zelda: Tears of the Kingdom released, showing Ganondorf, Can't get SXOS dongle to boot hekate payload, McFly - an RP2040 board compatible with Picofly, Microsoft preventing emulators from running on Xbox's Retail Mode, 4IFIR / OC Suite - Showcases (performance / power consumption). Mahjong game from Konami. Click 'Refresh' in Pick Rom and Pick Wad. Use same ini file as base rom, tested on Loadiine GX2. JavaScript is disabled. I got a little farther than the wiki with Mystical Ninja Starring Goemon. Menu loads fine, but we can't see the blocks falling. Contextual help and two languages, English and Spanish. Same audio issues as DK64, uses point-sampling for audio. Same compatibility for N64 games as any other way to get them working? It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. Nintendo 64 (N64). The SEGA logo tiles are jumbled up when you "reset" the game. Makes a beeping noise when the A button is pressed and freezes the game. This is a Woody Woodpecker game that was released in Brazil by Tec-Toy. Super Mario 64/F-Zero X/Donkey Kong 64 USA. Easy to use graphic interface. This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Ball graphics are glitched, but you can distinguish the balls. Saludos amigo, tengo un problema a la hora de cambiar el nombre del save del juego, me aparece un archivo 0000005.app.bak una vez que lo modifico en la carpeta de todos mis archivos app, esta la borro y una vez que empaqueto el wad me da pantalla negra, no reproduce el juego, porfavor si pudieras ayudarme. Select the WAD file you want to inject in 'Pick Wad'. This game is an SM64 mod by Kaze Emanuar made to replicate Cappy's abilities from the upcoming, Super Mario Star Road (Rom hack by SKELUX).

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wii n64 injection